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Text File  |  1995-07-25  |  6KB  |  133 lines

  1.  
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  4.      XXXXSSSSccccrrrreeeeeeeennnnSSSSaaaavvvveeeerrrr((((1111))))      XXXX VVVVeeeerrrrssssiiiioooonnnn 11111111 ((((6666----ddddeeeecccc----99992222))))      XXXXSSSSccccrrrreeeeeeeennnnSSSSaaaavvvveeeerrrr((((1111))))
  5.  
  6.  
  7.  
  8.      NNNNAAAAMMMMEEEE
  9.           hypercube - 2d projection of a 4d object
  10.  
  11.      SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
  12.           hhhhyyyyppppeeeerrrrccccuuuubbbbeeee [-display _h_o_s_t:_d_i_s_p_l_a_y._s_c_r_e_e_n] [-foreground _c_o_l_o_r]
  13.           [-background _c_o_l_o_r] [-color[0-7] _c_o_l_o_r] [-xy _f_l_o_a_t] [-xz
  14.           _f_l_o_a_t] [-yz _f_l_o_a_t] [-xw _f_l_o_a_t] [-yw _f_l_o_a_t] [-zw _f_l_o_a_t]
  15.           [-observer-z _i_n_t] [-delay _u_s_e_c_s] [-window] [-root] [-mono]
  16.           [-install] [-visual _v_i_s_u_a_l]
  17.  
  18.      DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
  19.           The _h_y_p_e_r_c_u_b_e program displays a wireframe projection of a
  20.           hypercube which is rotating at user-specified rates around
  21.           any or all of its four axes.
  22.  
  23.      OOOOPPPPTTTTIIIIOOOONNNNSSSS
  24.           _h_y_p_e_r_c_u_b_e accepts the following options:
  25.  
  26.           ----wwwwiiiinnnnddddoooowwww Draw on a newly-created window.  This is the
  27.                   default.
  28.  
  29.           ----rrrrooooooootttt   Draw on the root window.
  30.  
  31.           ----mmmmoooonnnnoooo   If on a color display, pretend we're on a monochrome
  32.                   display.
  33.  
  34.           ----iiiinnnnssssttttaaaallllllll
  35.                   Install a private colormap for the window.
  36.  
  37.           ----vvvviiiissssuuuuaaaallll _v_i_s_u_a_l
  38.                   Specify which visual to use.  Legal values are the
  39.                   name of a visual class, or the id number (decimal or
  40.                   hex) of a specific visual.
  41.  
  42.           ----ddddeeeellllaaaayyyy _m_i_c_r_o_s_e_c_o_n_d_s
  43.                   How much of a delay should be introduced between
  44.                   steps of the animation.  Default 100000, or about
  45.                   1/10th second.
  46.  
  47.           ----oooobbbbsssseeeerrrrvvvveeeerrrr----zzzz _i_n_t
  48.                   How far away the observer is from the center of the
  49.                   cube (the cube is one unit per side.)  Default 5.
  50.  
  51.           ----ccccoooolllloooorrrr0000 _c_o_l_o_r
  52.  
  53.           ----ccccoooolllloooorrrr1111 _c_o_l_o_r
  54.  
  55.           ----ccccoooolllloooorrrr2222 _c_o_l_o_r
  56.  
  57.           ----ccccoooolllloooorrrr3333 _c_o_l_o_r
  58.  
  59.           ----ccccoooolllloooorrrr4444 _c_o_l_o_r
  60.  
  61.  
  62.  
  63.      Page 1                                          (printed 6/30/95)
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  69.  
  70.      XXXXSSSSccccrrrreeeeeeeennnnSSSSaaaavvvveeeerrrr((((1111))))      XXXX VVVVeeeerrrrssssiiiioooonnnn 11111111 ((((6666----ddddeeeecccc----99992222))))      XXXXSSSSccccrrrreeeeeeeennnnSSSSaaaavvvveeeerrrr((((1111))))
  71.  
  72.  
  73.  
  74.           ----ccccoooolllloooorrrr5555 _c_o_l_o_r
  75.  
  76.           ----ccccoooolllloooorrrr6666 _c_o_l_o_r
  77.  
  78.           ----ccccoooolllloooorrrr7777 _c_o_l_o_r
  79.                   The colors used to draw the line segments bordering
  80.                   the eight faces of the cube.  Some of the faces have
  81.                   only two of their border-lines drawn in the
  82.                   specified color, and some have all four.
  83.  
  84.           ----xxxxwwww _f_l_o_a_t
  85.  
  86.           ----xxxxyyyy _f_l_o_a_t
  87.  
  88.           ----xxxxzzzz _f_l_o_a_t
  89.  
  90.           ----yyyywwww _f_l_o_a_t
  91.  
  92.           ----yyyyzzzz _f_l_o_a_t
  93.  
  94.           ----zzzzwwww _f_l_o_a_t
  95.                   The amount that the cube should be rotated around
  96.                   the specified axis at each frame of the animation,
  97.                   expressed in radians.  These should be small
  98.                   floating-point values (less than 0.05 works best.)
  99.                   Default: xy=0.01, xz=0.005, yw=0.01.
  100.  
  101.      EEEENNNNVVVVIIIIRRRROOOONNNNMMMMEEEENNNNTTTT
  102.           DDDDIIIISSSSPPPPLLLLAAAAYYYY to get the default host and display number.
  103.  
  104.           XXXXEEEENNNNVVVVIIIIRRRROOOONNNNMMMMEEEENNNNTTTT
  105.                   to get the name of a resource file that overrides
  106.                   the global resources stored in the RESOURCE_MANAGER
  107.                   property.
  108.  
  109.      SSSSEEEEEEEE AAAALLLLSSSSOOOO
  110.           XXXX(1), xxxxssssccccrrrreeeeeeeennnnssssaaaavvvveeeerrrr(1)
  111.  
  112.      CCCCOOOOPPPPYYYYRRRRIIIIGGGGHHHHTTTT
  113.           Copyright c 1992 by Jamie Zawinski.  Permission to use,
  114.           copy, modify, distribute, and sell this software and its
  115.           documentation for any purpose is hereby granted without fee,
  116.           provided that the above copyright notice appear in all
  117.           copies and that both that copyright notice and this
  118.           permission notice appear in supporting documentation.  No
  119.           representations are made about the suitability of this
  120.           software for any purpose.  It is provided "as is" without
  121.           express or implied warranty.
  122.  
  123.      AAAAUUUUTTTTHHHHOOOORRRR
  124.           Jamie Zawinski <jwz@mcom.com>, 6-dec-92.
  125.  
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  129.      Page 2                                          (printed 6/30/95)
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